EU rejects legal mandate to prevent game shutdowns
歐盟拒絕立法強制防止遊戲伺服器關閉
更新於: 2026年6月22日 下午12:15
In June 2026, the European Commission officially rejected a proposal to mandate that video game publishers keep games playable after ending their support.
2026年6月,歐盟委員會正式否決了一項提案,該提案原要求電子遊戲發行商在結束支援後,仍須確保遊戲可持續遊玩。
This decision follows the 'Stop Killing Games' movement, which gained traction after the 2024 shutdown of Ubisoft’s 'The Crew.'
此項決定源於「停止殺死遊戲」(Stop Killing Games)運動,該運動在2024年Ubisoft關閉《飆酷車神》(The Crew)後獲得廣泛關注。
Over 1.3 million people signed the 'Stop Destroying Videogames' initiative, urging the EU to ensure games remain functional after their commercial lifespan.
超過130萬人簽署了「停止銷毀電子遊戲」(Stop Destroying Videogames)倡議,敦促歐盟確保遊戲在商業壽命結束後仍能保持運作。
The Commission argued that such a law would clash with existing intellectual property and copyright protections, labeling the requirement 'disproportionate.'
歐盟委員會主張,此類法律將與現行的智慧財產權與著作權保護衝突,並將該要求標註為「不相稱」的。
They intend to continue their campaign by lobbying for these protections to be included in the upcoming Digital Fairness Act.
他們打算繼續推動運動,遊說將這些保障措施納入即將推出的《數位公平法》(Digital Fairness Act)中。
