遊戲產業在 2026 年面臨破紀錄的裁員潮
Gaming industry faces record job losses in 2026
Updated at: June 22, 2026 at 04:15 AM
電子遊戲產業目前正陷入一場自相矛盾的「裁員危機」。
The video game industry is currently caught in a paradoxical 'layoff crisis.'
自2022年以來,超過44000名開發者失去了職位,而2026年的預測顯示還將有另一波10000人的裁員。
Since 2022, over 44,000 developers have lost their positions, with 2026 projections suggesting another 10,000 cuts.
在疫情期間,許多工作室過度擴張。
During the pandemic, many studios over-expanded.
大廠紛紛取消專案並關閉工作室以降低風險,並往往轉向於人工智慧或外包契約人員,而非全職員工。
Major players are cancelling projects and closing studios to mitigate risks, often shifting toward AI or external contractors instead of full-time staff.
雖然有些公司將引入AI作為轉型的動力,但大多數開發者仍對此持懷疑態度。
While some companies cite AI integration as a driver for change, most developers view this shift with skepticism.
因此,產業內支持工會化的呼聲正在激增,82%的美國專業人士表示支持集體行動。
Consequently, the industry is seeing a surge in support for unionization, with 82% of U.S. professionals backing collective action.
對於職涯初期的工作者來說,進入傳統AAA級工作室的夢想正逐漸被對靈活度與職位安全的訴求所取代,這標誌著產業價值觀在對待人才方面的根本性轉變。
For early-career workers, the dream of a traditional AAA job is being replaced by a push for flexibility and job security, signaling a fundamental shift in how the industry values its human talent.
